People buy FECURITY for ARC Raiders because of the aimbot, not because of the feature list. It is an internal build from the Fecurity developer, status undetected, priced from $5 per day up to $65 per month. The aim section is tuned finer than most of its neighbours in our catalogue: a separate second aim key, hitbox priority, recoil compensation. There is no loot ESP inside and no radar, the spoofer is not built in either, and the machine requirements are the fussiest of anything we stock for this game. Pricing and the full toggle list sit on the FECURITY page.
We ran the build on the live client under EasyAntiCheat, across raids on Buried City, The Spaceport and Dam Battlegrounds. Four things were on the checklist: how Aim at shoot fires in close quarters, how readable the ESP stays under map weather conditions, how the aim behaves against mechanical ARC versus live raiders, and how long it takes to prepare the PC. That last point turned out to be the most tedious, and it is the honest place to start any conversation about this build.
About the price, with no hedging. $65 a month sits in the upper half of the ARC Raiders price range in autumn 2026: ANCIENT asks $40 and gives noticeably more, ARCANE RADAR holds at $35. So FECURITY has to earn that gap with something concrete. Below is what it earns that with, and where it falls short.
How we tested FECURITY
Testing ran in ordinary raids, not in greenhouse conditions. We mixed the runs: quiet farming on Dam Battlegrounds where newcomers spawn, and heavy fights in the multi-level construction of Buried City, where a squad can sit one floor above you and listen in over proximity chat. A separate block went to The Spaceport for the long sightlines, because open industrial spans immediately show where the aim runs out of accuracy and where the ESP runs out of draw distance.
The anticheat in ARC Raiders is kernel-level EasyAntiCheat, and on top of it Embark runs machine learning models trained on player telemetry. In the official Ensuring Fair Play material the studio names input telemetry analysis as one of its most effective detection methods and mentions a partnership with Anybrain. We kept this in mind through the whole test and looked at the FECURITY settings from one more angle: how they read on input telemetry. At the time of the check the build held undetected status, reliability in the card sits at good, and the card itself carries a top badge.
FECURITY features in practice
The feature set here is compact and splits into exactly two parts: aim and player visuals. Nothing in the world gets highlighted, no loot, no containers, no extraction points. This is narrow specialisation, and the build has to be judged as a combat tool rather than a universal raid machine.
The FECURITY aimbot: Aim at shoot, Visible only, Draw FOV and hitbox priority
Aimbot type sets the core of the build, since it governs the actual manner of tracking. Aim at shoot adds triggering at the moment of fire: you press the trigger and the crosshair pulls in on its own, without holding a separate key. On the stairwells of Buried City this saves you most often, because the first burst decides everything there and you have no time for careful mouse work. Visible only limits the work to targets in genuine line of sight, and we suggest keeping that toggle on permanently: it removes the most noticeable behaviour, when the crosshair snaps to a player through a concrete slab.
Recoil compensation damps the kick, and on automatic weapons in ARC Raiders the difference is felt: a burst at mid range stops crawling up and to the right. Draw FOV paints the capture cone on screen so you can see the working zone instead of guessing at it. Hitbox priority switches the preference between head and body, and this is where you should slow down. We ran most of our sessions with body priority.
The reason is simple and specific to this game. Embark detection does not look at files in memory, it looks at how the mouse moves and how a player reacts when a target appears. Constant head clicks with maximum FOV produce exactly the pattern such models hunt for first. A narrow cone, body priority and Aim at shoot instead of key holding read far more calmly on telemetry. FECURITY gives you every knob you need for that, but dialling them in carefully is your job, since the build decides nothing for you out of the box.
The second aim key: why it matters in PvPvE
Aim key and Second aim key are a rare pair that we have not seen in every build, and in ARC Raiders it suddenly fits. The game is built on two completely different enemy types: live raiders who hide, flank and listen to you over proximity chat, and mechanical ARC like Tick, Wasp and Rocketeer, which do not think but press with numbers and area damage.
Those two call for different crosshair behaviour. Against a live raider you want a short, economical correction that does not look like a machine. Against a swarm of Tick, which pour in from every side and make a racket, you need the opposite manner: fast interception, a wide zone, no delicacy. Holding both scenarios on one key is impossible, so you end up in the menu mid raid. Two keys remove that: one stays on PvP, the second on the machines.
In practice we laid it out like this:
- main key: narrow FOV, body priority, Visible only on, for firefights against squads;
- second key: wide FOV and fast correction, for Wasp in the air and Tick swarms indoors;
- both with recoil compensation on, because it helps in any scenario;
- Draw FOV left visible, so that in a fight you know which of the two zones is active.
A small thing that unloads your head. In a raid where a Rocketeer hits an area from range while an enemy squad comes around the corner, flicking a finger beats opening the overlay.
ESP: Box, Skeleton, Health and Player info
The visual side of FECURITY is honest but short. Enabled raises the whole block, Enemy only drops allies from the drawing, and in squad play that is the first thing to switch on, otherwise the screen turns into a mess. Box and Box outline draw the frame with an outline, Skeleton adds the model skeleton, Health shows the health bar, and Player info prints the nickname, distance and other data on the target.
Maximum Distance trims the draw range, and on The Spaceport we pushed it up while in Buried City we pulled it back, because in dense construction far markers only get in the way. Readability is fine: the skeleton does not blend into the background even when the map slides into fog or a dust storm under Map Conditions. The health bar solves a specific problem familiar to every extraction shooter, namely whether to finish a wounded enemy or break contact and walk to the hatch with what you already carry.
Player info with distance pairs well with proximity chat. When you hear footsteps and voices but cannot tell which wall the people are behind, the distance figure settles it in a fraction of a second. There is no separate radar in the build and no direction arrows either, so all orientation runs through the on-screen ESP itself.
What FECURITY does not have
Here we have to be blunt, because at $65 a buyer has the right to expect more. Loot ESP is absent. Crafting in ARC Raiders rests on blueprints, the list of which has passed seventy entries, some of them sitting only in specific locked rooms, and loot spawns are randomised: the same house hands you a full backpack one run and nothing the next. Highlighting crates and items saves real hours in this game, and it is not here.
Further down the missing list: no ESP on mechanical ARC, so a Queen or Matriarch is something you spot with your eyes rather than by a marker. No highlighting of extraction points and supply stations. No config manager with sharing, so every setting stays in your hands. No stream-proof against recording, which means screen capture shows everything as it is. For comparison, ANCIENT from the same catalogue has a full loot block with category filters, a built-in radar and configs with a Share button, and it costs $25 less per month.
FECURITY requirements: Secure Boot, TPM and disk partitioning
Here is the main drawback of the build, and it has nothing to do with features. FECURITY requires Secure Boot and TPM to be disabled in BIOS, and the system disk has to be partitioned as GPT. MBR is not supported at all, with no options and no workarounds. Check this before paying for a subscription, otherwise the money goes and the cheat does not start.
What disabling Secure Boot means in practice
On a PC you built yourself it is five minutes: enter UEFI, clear the checkbox, save. On prebuilt machines from a shop, and especially on laptops, things get more interesting. Manufacturers like to hide the switch behind a BIOS administrator password, behind a compatibility mode, or behind a separate Clear Secure Boot Keys entry that you still have to think of. On some laptops the bootloader falls over after the mode change and Windows has to be brought back through recovery.
The second point matters more. Disabled Secure Boot is a system state rather than a one-off operation. It stays off the whole time you play, and other games find out about it. A number of modern releases with kernel-level protection simply refuse to start without Secure Boot and an enabled TPM, so you end up in a situation where ARC Raiders forces you to keep the machine in a configuration where something else will not launch. If other online shooters live on that computer alongside ARC Raiders, weigh this up in advance.
GPT versus MBR
Disk partitioning takes a minute to check through Windows Disk Management: disk properties, the Volumes tab, the Partition style line. If it says MBR, you have two roads. Conversion through the built-in MBR2GPT utility works, but it requires the system to already boot in UEFI, and on disks with a complicated partition history it can drop out halfway. The second road is a clean Windows install with GPT partitioning, which is more honest as a result but eats an evening.
One more note: doing all of this for a single $5 day subscription makes no sense. The BIOS and disk fiddling only pays off on a monthly plan, which is another argument that FECURITY is not a build for trying out over one evening.
The rest of the requirements
Everything is calmer here. The build works in windowed mode, frameless mode and fullscreen, which is unusual, since many internal cheats live in a window only. Intel and AMD processors are both supported. On the system side you need Windows 10 in versions 2004, 20H2, 21H1, 21H2, 22H2, or Windows 11. Older builds of Windows 10 will not do, though today that affects very few people.
The spoofer you will have to buy separately
FECURITY has no built-in spoofer, and for ARC Raiders that is a visible gap. Enforcement at Embark works in steps: a first ban for 30 days, a second for 60, a third permanent. Part of the community considers that ladder too soft, but the important part for you is different: after the first hit your hardware is already flagged, and entering on a new account from the same machine puts that one at risk too.
False bans make this worse in ARC Raiders specifically. After one of the anticheat updates players were picking up blocks en masse, and the known triggers were tied to peripherals, including pedals and non-standard controllers. The official Discord collected a false ban investigating thread running to hundreds of messages, streamer Tfue got caught in it, and appeals came back with a dry ban upheld and no explanation. Embark states that a live person reads every appeal, but that does not make it easier. The largest single wave on record took around 15,000 accounts in a day.
The conclusion is simple. If your account or machine has already taken a block, buy a spoofer separately from the HWID Spoofer section and launch it before the cheat. If the history is clean and you play carefully you can go without, but then it is a deliberate risk rather than a forgotten detail. ANCIENT ships a spoofer in the package, and when you count total cost of ownership that item eats part of the price gap between the two builds.
FECURITY pros and cons
Pros:
- flexible aim: Aimbot type, Visible only, hitbox priority and Draw FOV let you assemble a calm profile for telemetry instead of a magnet;
- two aim keys for different enemy types, which in PvPvE with live raiders and mechanical ARC works better than it sounds on paper;
- recoil compensation noticeably lifts your hit rate with automatic weapons at mid range;
- support for all three window modes including fullscreen, plus Intel and AMD;
- undetected status at the time of testing and a top badge right on the product card.
Cons:
- $65 per month against $40 for ANCIENT, with a smaller feature set;
- no loot ESP, and in a game with randomised spawns and seventy-odd blueprints that is the most useful highlighting category;
- no built-in spoofer, so with a damaged account history you buy one separately;
- disabling Secure Boot and TPM plus mandatory GPT: some buyers will drop out at the machine preparation stage;
- no radar, no config sharing and no stream-proof.
FECURITY price and how to buy
There are three plans: $5 per day, $30 per week and $65 per month. The weekly option looks like the sensible entry, because the daily one does not repay the BIOS fiddling and the monthly one demands upfront confidence that the build suits you. You take out access on the product card: buy FECURITY. We issue the key straight away, and the loader and instructions open in your account after payment.
| Period | FECURITY | ANCIENT | ARCANE RADAR |
|---|---|---|---|
| Short | $5 per day | $4 per day | $4 for 3 days |
| Medium | $30 per week | $20 per week | $18 for 2 weeks |
| Month | $65 | $40 | $35 |
| Loot ESP | no | yes | yes |
| Spoofer | no | yes | no |
| Aimbot | yes | yes | no |
We carry 19 positions for this game with a floor price of $4 per day, so there is plenty to compare against. The rest of the ARC Raiders cheats are gathered on the game hub, where the current status of each build is visible too. Recheck that status before buying: ARCANE RADAR, for example, was sitting in on_update at the time of writing.
Questions about compatibility, BIOS and launching are easier to ask live people. We have Telegram (200+ members) and Discord (637+ members), where our buyers sit alongside us.
Who FECURITY suits
There is no universal answer here, so it splits by what you actually want from the build.
If you shoot and only need the crosshair: FECURITY closes that task better than anything in its price bracket. Fine-tuned triggering, hitbox priority and the second key give control that cheaper builds lack. You will find the loot yourself, and routes through Stella Montis and The Blue Gate get learned in a couple of evenings.
If price matters: take ANCIENT. It is $25 cheaper per month and still carries aim, a full loot block, a radar and a spoofer. Dropping FECURITY in its favour is logical for almost everyone except those who care specifically about tracking manner.
If you farm and avoid PvP: neither build is ideal, so look at ARCANE RADAR. It is an external radar and overlay with no aimbot: loot, containers and extraction points highlighted, plus a player table with one-click routing. It does not touch the crosshair at all.
If you play on a laptop or a shop-built PC: check the BIOS and disk partitioning first, and read the price list only after that. With Secure Boot on and MBR partitioning the FECURITY conversation ends before it starts.
If your account is already banned: spoofer first, cheat second. That order matters, and no build repairs a damaged hardware history by itself.
Frequently asked questions about FECURITY
Is FECURITY detected or undetected right now?
At the time of testing the build holds undetected status, and reliability on the card sits at good. The developer ships updates for ARC Raiders patches, while Embark tests a new kernel-level solution in parallel and keeps part of its protective layers unpublished. Current status is always visible on the product page, where it changes faster than in articles.
How much does FECURITY cost?
Three plans: $5 per day, $30 per week, $65 per month. That is above average for our ARC Raiders catalogue, where entry starts at $4 per day. The daily plan only makes sense on an already prepared machine, otherwise half of it goes on BIOS. The monthly plan is worth it after a week of testing.
What should I do if FECURITY will not start?
Check in order: is Secure Boot disabled, is TPM disabled, is the system disk partitioned as GPT, is a supported version of Windows 10 or Windows 11 installed. More than half of the tickets we get close on those four points. If everything is set correctly, write to us on Telegram or Discord and we will go through your configuration.
Do I need a spoofer with FECURITY?
The build has no spoofer inside. With a clean account and hardware history you can play without one. If you have already caught a 30 or 60 day block from the Embark ladder, a spoofer is mandatory and gets launched before the cheat. Buy it separately from the HWID Spoofer section of our catalogue.
Does FECURITY work for solo play?
Yes, and solo is arguably more comfortable. Solo players land in separate lobbies, and from level forty the matchmaking pairs you only with veterans of the same kind, so the opposition is stronger on average and a working crosshair counts for more there. The missing loot ESP bites harder in solo, because you plot the route with no prompts from a team.
Will FECURITY work after Frozen Trail arrives?
Frozen Trail is a new zone in the Rust Belt and the largest map in the game, expected on 8 October. Big updates usually force developers to reissue a build, so a short update pause is possible around patch day. We mark such downtime with the status on the product card, so watch it before buying a long plan.

